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	<title>Comments on: Flash 10, Massive amounts of 3D particles with Alchemy (source included).</title>
	<atom:link href="http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/feed/" rel="self" type="application/rss+xml" />
	<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/</link>
	<description>by Ralph Hauwert, Creative Developer, Consultant</description>
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		<title>By: Alchemy 와 속도 &#124; Blog</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-3156</link>
		<dc:creator>Alchemy 와 속도 &#124; Blog</dc:creator>
		<pubDate>Sat, 19 Nov 2011 19:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-3156</guid>
		<description>[...] 또 주목할 것은, Massive amounts of 3D particles with Alchemy 란 블로그로 Alchemy의 속도에 논란을 불지폈지만,Massive amounts of 3D particles [...]</description>
		<content:encoded><![CDATA[<p>[...] 또 주목할 것은, Massive amounts of 3D particles with Alchemy 란 블로그로 Alchemy의 속도에 논란을 불지폈지만,Massive amounts of 3D particles [...]</p>
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	<item>
		<title>By: Mr. BZIK</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2580</link>
		<dc:creator>Mr. BZIK</dc:creator>
		<pubDate>Sat, 23 Jul 2011 10:51:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2580</guid>
		<description>Yea!  I m envious!)</description>
		<content:encoded><![CDATA[<p>Yea!  I m envious!)</p>
]]></content:encoded>
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		<title>By: Massive 3D Particle System in Flash Molehill &#171; jpauclair</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2550</link>
		<dc:creator>Massive 3D Particle System in Flash Molehill &#171; jpauclair</dc:creator>
		<pubDate>Tue, 19 Jul 2011 01:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2550</guid>
		<description>[...] option (by Ralph Hauwert) http://www.unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-sou... Pure AS3 option (by Joa Ebert) [...]</description>
		<content:encoded><![CDATA[<p>[...] option (by Ralph Hauwert) <a href="http://www.unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-sou.." rel="nofollow">http://www.unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-sou..</a>. Pure AS3 option (by Joa Ebert) [...]</p>
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		<title>By: Martin</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2489</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 30 Jun 2011 15:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2489</guid>
		<description>The background should appear.
so its like you will paint with transparent color.</description>
		<content:encoded><![CDATA[<p>The background should appear.<br />
so its like you will paint with transparent color.</p>
]]></content:encoded>
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		<title>By: 老外开发的一个基于Alchemy的3D粒子系统（含源代码） &#171; 日子就像流水一样</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2317</link>
		<dc:creator>老外开发的一个基于Alchemy的3D粒子系统（含源代码） &#171; 日子就像流水一样</dc:creator>
		<pubDate>Sun, 27 Mar 2011 13:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2317</guid>
		<description>[...]  Flash 10, Massive amounts of 3D particles with Alchemy (source included).   标签: Alchemy, flash, 粒子系统 发表评论     评论 (0) 引用 (0) (订阅这个帖子上的评论) [...]</description>
		<content:encoded><![CDATA[<p>[...]  Flash 10, Massive amounts of 3D particles with Alchemy (source included).   标签: Alchemy, flash, 粒子系统 发表评论     评论 (0) 引用 (0) (订阅这个帖子上的评论) [...]</p>
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		<title>By: Alchemy Series Part 4: D is for Data Manipulation &#124; Hook - Labs</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2307</link>
		<dc:creator>Alchemy Series Part 4: D is for Data Manipulation &#124; Hook - Labs</dc:creator>
		<pubDate>Wed, 16 Mar 2011 15:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2307</guid>
		<description>[...] and File Streams I’ve read quite a few posts and comments on the internet debating whether or not Alchemy is faster than straight ActionScript, [...]</description>
		<content:encoded><![CDATA[<p>[...] and File Streams I’ve read quite a few posts and comments on the internet debating whether or not Alchemy is faster than straight ActionScript, [...]</p>
]]></content:encoded>
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	<item>
		<title>By: SPH Fluid Simulation &#171; Li : Dev</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2294</link>
		<dc:creator>SPH Fluid Simulation &#171; Li : Dev</dc:creator>
		<pubDate>Mon, 28 Feb 2011 22:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2294</guid>
		<description>[...] to AS3 via Alchemy using a memory marshaling technique exposed by Raplh Hauwert in this great post.  Filed under: fluids Leave a comment     Comments (0) Trackbacks (0) ( subscribe to comments on [...]</description>
		<content:encoded><![CDATA[<p>[...] to AS3 via Alchemy using a memory marshaling technique exposed by Raplh Hauwert in this great post.  Filed under: fluids Leave a comment     Comments (0) Trackbacks (0) ( subscribe to comments on [...]</p>
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		<title>By: Vadim BELLinSKY</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-2205</link>
		<dc:creator>Vadim BELLinSKY</dc:creator>
		<pubDate>Wed, 26 Jan 2011 03:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-2205</guid>
		<description>Hi! Good job!
Did you try to use byteArray &amp; writeUnsignedInt() with Pure AS3?</description>
		<content:encoded><![CDATA[<p>Hi! Good job!<br />
Did you try to use byteArray &amp; writeUnsignedInt() with Pure AS3?</p>
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		<title>By: Rendering Video with Particles &#124; UnitZeroOne</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-645</link>
		<dc:creator>Rendering Video with Particles &#124; UnitZeroOne</dc:creator>
		<pubDate>Thu, 06 Jan 2011 21:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-645</guid>
		<description>[...] in Flash, there are better ways to deal with many particles, depending on what you want with them. See my earlier post about massive amounts of 3d particles.   Digg, StumbleUpon, Slash and [...]</description>
		<content:encoded><![CDATA[<p>[...] in Flash, there are better ways to deal with many particles, depending on what you want with them. See my earlier post about massive amounts of 3d particles.   Digg, StumbleUpon, Slash and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DongDong</title>
		<link>http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/#comment-644</link>
		<dc:creator>DongDong</dc:creator>
		<pubDate>Wed, 15 Dec 2010 10:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/?p=201#comment-644</guid>
		<description>Thanks very much!wonderful job.</description>
		<content:encoded><![CDATA[<p>Thanks very much!wonderful job.</p>
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