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	<title>Comments on: Papervision3D + Water Simulation = Waterballs</title>
	<atom:link href="http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/feed/" rel="self" type="application/rss+xml" />
	<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/</link>
	<description>by Ralph Hauwert, Creative Developer, Consultant</description>
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		<title>By: Mr. BZIK</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-2721</link>
		<dc:creator>Mr. BZIK</dc:creator>
		<pubDate>Sat, 06 Aug 2011 22:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-2721</guid>
		<description>Nice.  but Papervision development is dead already though.:(</description>
		<content:encoded><![CDATA[<p>Nice.  but Papervision development is dead already though.:(</p>
]]></content:encoded>
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	<item>
		<title>By: Ryan</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-447</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Wed, 17 Nov 2010 22:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-447</guid>
		<description>I would really like to know how one can grab the exact mouse position on the model surface.  Is there source or links to this type of interaction?</description>
		<content:encoded><![CDATA[<p>I would really like to know how one can grab the exact mouse position on the model surface.  Is there source or links to this type of interaction?</p>
]]></content:encoded>
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	<item>
		<title>By: Papervision3D + Water Simulation = Waterballs &#124; Marines the Blog</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-446</link>
		<dc:creator>Papervision3D + Water Simulation = Waterballs &#124; Marines the Blog</dc:creator>
		<pubDate>Wed, 24 Feb 2010 09:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-446</guid>
		<description>[...] 출처: unitzeroone.com [...]</description>
		<content:encoded><![CDATA[<p>[...] 출처: unitzeroone.com [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Tutorialy a novinky ze svÄ›ta Papervision 3D odteÄ u Nikolaje. &#124; Nohama napevno v oblacich Feet firmly on the cloud</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-445</link>
		<dc:creator>Tutorialy a novinky ze svÄ›ta Papervision 3D odteÄ u Nikolaje. &#124; Nohama napevno v oblacich Feet firmly on the cloud</dc:creator>
		<pubDate>Thu, 20 Nov 2008 12:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-445</guid>
		<description>[...] UnitZeroOne nenÃ­ jen o pv3d ale rozhodnÄ› se vyplatÃ­ posledovat. [...]</description>
		<content:encoded><![CDATA[<p>[...] UnitZeroOne nenÃ­ jen o pv3d ale rozhodnÄ› se vyplatÃ­ posledovat. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Burrows</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-444</link>
		<dc:creator>Burrows</dc:creator>
		<pubDate>Wed, 27 Aug 2008 03:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-444</guid>
		<description>Nice job!Pity that there is no souces this time,any way,i like that awesome effect</description>
		<content:encoded><![CDATA[<p>Nice job!Pity that there is no souces this time,any way,i like that awesome effect</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-443</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 21 Jul 2008 04:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-443</guid>
		<description>Hey mate,

Awesome affect, looks unreal. Is there change you could post a source .fla and stuff for this?

Many thanks

Scott</description>
		<content:encoded><![CDATA[<p>Hey mate,</p>
<p>Awesome affect, looks unreal. Is there change you could post a source .fla and stuff for this?</p>
<p>Many thanks</p>
<p>Scott</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Papervision 3D Water Effects &#171; [ draw.logic ]</title>
		<link>http://unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-442</link>
		<dc:creator>Papervision 3D Water Effects &#171; [ draw.logic ]</dc:creator>
		<pubDate>Fri, 21 Mar 2008 08:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/#comment-442</guid>
		<description>[...] 3D Water&#160;Effects March 21, 2008 &#8212; drawk   Ralph Hauwert, of course one of the original pv3d team members, posted some great samples on water effects on 3d [...]</description>
		<content:encoded><![CDATA[<p>[...] 3D Water&nbsp;Effects March 21, 2008 &#8212; drawk   Ralph Hauwert, of course one of the original pv3d team members, posted some great samples on water effects on 3d [...]</p>
]]></content:encoded>
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