Papervision3D Shaders / Bumpmap example sourcecode for CS3

Bumpmapped planet

This demo / source file is one which was used during the Papervision3D Workshop in Amsterdam, during the fantastic FITC Amsterdam 2008 event. These are the modified final sources for the example I did at the end of the day. Although quite simple, I think they are very useful at illustrating on how to use shaders. Download the sources here.

This entry was posted in Conferences, Examples, FITC Amsterdam 2008, Papervision3D, Technology, Workshop and tagged , , , , , , , . Bookmark the permalink.

2 Responses to Papervision3D Shaders / Bumpmap example sourcecode for CS3

  1. IDDQD says:

    This was really helpful. I was looking for something like this for few hours.

    Thanks alot! Saved my day : )

  2. ethan says:

    This is fukcing incredible.

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