Papervision3D Shaders / Bumpmap example sourcecode for CS3

Bumpmapped planet

This demo / source file is one which was used during the Papervision3D Workshop in Amsterdam, during the fantastic FITC Amsterdam 2008 event. These are the modified final sources for the example I did at the end of the day. Although quite simple, I think they are very useful at illustrating on how to use shaders. Download the sources here.

Related posts:

  1. A very cool Papervision3D code blog.
  2. Learn Papervision3D 2.0 : Workshop.
  3. Want to become a Papervision3D expert?
This entry was posted in Conferences, Examples, FITC Amsterdam 2008, Papervision3D, Technology, Workshop and tagged , , , , , , , . Bookmark the permalink.

2 Responses to Papervision3D Shaders / Bumpmap example sourcecode for CS3

  1. IDDQD says:

    This was really helpful. I was looking for something like this for few hours.

    Thanks alot! Saved my day : )

  2. ethan says:

    This is fukcing incredible.

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