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	<title>Comments on: Hot news; Adobe announces Flash 10 &quot;Astro&quot;</title>
	<atom:link href="http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/feed/" rel="self" type="application/rss+xml" />
	<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/</link>
	<description>by Ralph Hauwert, Creative Developer, Consultant</description>
	<lastBuildDate>Sat, 21 Jan 2012 14:58:06 +0000</lastBuildDate>
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		<title>By: stef</title>
		<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/#comment-359</link>
		<dc:creator>stef</dc:creator>
		<pubDate>Tue, 02 Oct 2007 21:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=102#comment-359</guid>
		<description>I agree with you, if the text works correctly now, it will be the major feature of this release. I think most of us lost so much time on those text problems...</description>
		<content:encoded><![CDATA[<p>I agree with you, if the text works correctly now, it will be the major feature of this release. I think most of us lost so much time on those text problems&#8230;</p>
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		<title>By: Rostislav Siryk</title>
		<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/#comment-358</link>
		<dc:creator>Rostislav Siryk</dc:creator>
		<pubDate>Tue, 02 Oct 2007 21:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=102#comment-358</guid>
		<description>If they will make working with text really good, this will help everyone who works with Flash to finally achieve the worth markup without numerous hacks :)</description>
		<content:encoded><![CDATA[<p>If they will make working with text really good, this will help everyone who works with Flash to finally achieve the worth markup without numerous hacks <img src='http://unitzeroone.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Cedric</title>
		<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/#comment-357</link>
		<dc:creator>Cedric</dc:creator>
		<pubDate>Tue, 02 Oct 2007 08:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=102#comment-357</guid>
		<description>Hydra seems to be an ideal to work with based-texture effects in PV3D !

Thx for the news Ralph.</description>
		<content:encoded><![CDATA[<p>Hydra seems to be an ideal to work with based-texture effects in PV3D !</p>
<p>Thx for the news Ralph.</p>
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		<title>By: Zeh</title>
		<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/#comment-356</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Tue, 02 Oct 2007 05:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=102#comment-356</guid>
		<description>Highly revelant is the link posted by joa e. on the same thread:

http://labs.adobe.com/wiki/index.php/AIF_Toolkit

Contains more information about Hydra and AIF, as well as a downloadable AIF toolkit/demo (that seems to run on Pixel Shader 3.0 cards only?).</description>
		<content:encoded><![CDATA[<p>Highly revelant is the link posted by joa e. on the same thread:</p>
<p><a href="http://labs.adobe.com/wiki/index.php/AIF_Toolkit" rel="nofollow">http://labs.adobe.com/wiki/index.php/AIF_Toolkit</a></p>
<p>Contains more information about Hydra and AIF, as well as a downloadable AIF toolkit/demo (that seems to run on Pixel Shader 3.0 cards only?).</p>
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		<title>By: Jon B</title>
		<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/#comment-355</link>
		<dc:creator>Jon B</dc:creator>
		<pubDate>Tue, 02 Oct 2007 04:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=102#comment-355</guid>
		<description>Hydra does indeed sound very cool, however I assume this will a compile time feature and not a runtime feature - still, I can imagine some impressive PV3D materials being created ;)

The 3D support does sound interesting too - I was half expecting Adobe to approach PV3D for inclusion. Even if the only thing adobe adds is native &#039;distort&#039; that would presumably make a huge difference to the speed that current AS-based 3D engines run at.</description>
		<content:encoded><![CDATA[<p>Hydra does indeed sound very cool, however I assume this will a compile time feature and not a runtime feature &#8211; still, I can imagine some impressive PV3D materials being created <img src='http://unitzeroone.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The 3D support does sound interesting too &#8211; I was half expecting Adobe to approach PV3D for inclusion. Even if the only thing adobe adds is native &#8216;distort&#8217; that would presumably make a huge difference to the speed that current AS-based 3D engines run at.</p>
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		<title>By: Den Ivanov</title>
		<link>http://unitzeroone.com/blog/2007/10/01/hot-news-adobe-announces-flash-10-astro/#comment-354</link>
		<dc:creator>Den Ivanov</dc:creator>
		<pubDate>Tue, 02 Oct 2007 03:57:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=102#comment-354</guid>
		<description>WOW. This is look reaaly hot. Cant wait for more news about it.</description>
		<content:encoded><![CDATA[<p>WOW. This is look reaaly hot. Cant wait for more news about it.</p>
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