It’s been a while since I posted progress on Papervision..
I was busy doing some work on the new Papervision release, and thought it might be nice to share a preview of some of the new materials you haven’t seen yet, or not on another model then the Rhino…
Click on the screenshots, and wait a bit. The horse I use here is a bit heavier then the rhino, in terms of poly’s and model size, so it takes a while to load.
The cellshading demo requires some explanation. Normally the surface shading and silloutte rendering would be considered 2 different passes along the geometry. Real silloutte rendering is quite heavy, and currently unimplemented. So for now I faked it with a nice littlle glow filter
Let me know what you think! Comment!
And don’t forget to vote for us, for the people’s choice award at Flash in the Can.