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	<title>Comments on: Flash 9 Example : 3d Landscapes (Voxel Engine)</title>
	<atom:link href="http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/</link>
	<description>by Ralph Hauwert, Creative Developer, Consultant</description>
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		<title>By: Lighting Fixture</title>
		<link>http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/#comment-128</link>
		<dc:creator>Lighting Fixture</dc:creator>
		<pubDate>Tue, 14 Dec 2010 20:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=52#comment-128</guid>
		<description>landscaping can give a great look to the garden lawn that is why i a change in landscape each year ,`&quot;</description>
		<content:encoded><![CDATA[<p>landscaping can give a great look to the garden lawn that is why i a change in landscape each year ,`&#8221;</p>
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		<title>By: Jayden Scott</title>
		<link>http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/#comment-127</link>
		<dc:creator>Jayden Scott</dc:creator>
		<pubDate>Thu, 20 May 2010 19:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=52#comment-127</guid>
		<description>we always redo our landscape every 2 or 3 months to adapt to the changing weather.,`&#039;</description>
		<content:encoded><![CDATA[<p>we always redo our landscape every 2 or 3 months to adapt to the changing weather.,`&#8217;</p>
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		<title>By: Michiel van der Ros</title>
		<link>http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/#comment-126</link>
		<dc:creator>Michiel van der Ros</dc:creator>
		<pubDate>Thu, 22 Mar 2007 21:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=52#comment-126</guid>
		<description>Great stuff! I hope to be able to play Comanche in Flash someday. Really enjoyed that game!

Though it also kinda shows how far behind calculation speeds in Flash still are. I mean, my 386 sx 33 was probably slower than my cell phone, but produced far better graphics than the lastest Flash on a new computer.</description>
		<content:encoded><![CDATA[<p>Great stuff! I hope to be able to play Comanche in Flash someday. Really enjoyed that game!</p>
<p>Though it also kinda shows how far behind calculation speeds in Flash still are. I mean, my 386 sx 33 was probably slower than my cell phone, but produced far better graphics than the lastest Flash on a new computer.</p>
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		<title>By: mr.doob</title>
		<link>http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/#comment-125</link>
		<dc:creator>mr.doob</dc:creator>
		<pubDate>Wed, 04 Oct 2006 15:10:28 +0000</pubDate>
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		<description>Great! Mix it with my rotozoomer (plus deformation) and we got a demo!! ;)
http://www.ricardocabello.com/?postid=270</description>
		<content:encoded><![CDATA[<p>Great! Mix it with my rotozoomer (plus deformation) and we got a demo!! <img src='http://unitzeroone.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
<a href="http://www.ricardocabello.com/?postid=270" rel="nofollow">http://www.ricardocabello.com/?postid=270</a></p>
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	<item>
		<title>By: felix</title>
		<link>http://unitzeroone.com/blog/2006/10/03/flash-9-example-3d-landscapes-voxel-engine/#comment-124</link>
		<dc:creator>felix</dc:creator>
		<pubDate>Tue, 03 Oct 2006 23:56:52 +0000</pubDate>
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		<description>sweet! I wanna bomb stuff!</description>
		<content:encoded><![CDATA[<p>sweet! I wanna bomb stuff!</p>
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