Monthly Archives: March 2006

Flash 8 Example : "3d" BumpMapping using Filters. (source included)

Another oldskool effect! This technique is called bumpmapping and produces lightened heightmapped and textured images. I’m very happy about how this one looks, but even more on how I got to this. I needed to generate a static bumpmap for … Continue reading

Posted in Examples, Flash | 11 Comments

Flash 8 Example : Oldskool 3D multilayer tunnel using DisplacementMapFilter

A simple but effective Flash 8 effect. This is part of a bunch of effects I am going to release as soon as possible. It should be a familiar effect to anyone who has been in contact with the demo-scene … Continue reading

Posted in Examples, Flash | 6 Comments

Live : Huge Flash 8 / Flash alpha video site : Yeah!

Yesterday evening, I had the honors to upload the final (translates into : “the house of tommorow”).So, what is this ?We (Satama Amsterdam) were asked to do Flash development for this project by Draft Worldwide, working with them to … Continue reading

Posted in News, Work | 11 Comments