So, I have done some work on creating a very simple Mandelbrot-set Explorer. For the ones who don’t know what a Mandelbrot is, just click around, and look at the nice computer generated pictures. I implemented a very simple colormapping routine too. It is probably the most common one, it takes the number of iterations (which I maxed at 255 in this compile) and looks that up in a colormap table. The colormap itself is generated with the help of the .perlinNoise function.
It’s not very flashy at all, but it was only made to test the speed of 8.5. A long long long time ago I did a mandelbrot plotter in Flash 4, I can remember it taking about 74 seconds before it was finished with a very low-res picture. This picture is 512×384, and at most plots I don’t get more then a second of rendereing time.
I’ve polished a bit, but not alot yet. Will do some more work later (this month), and eventually release the source.
Remember : you need Flash Player 8.5 to look at this content. The player comes with the Builder.
I have also found something weird with int / uint. The iteration counter in the mainloop was set as an int. Since it might as well be a uint, I converted it, resulting in about 6x longer rendering times, ending up 18x longer. Weirdddd….